1. 新建工程、引入cocoapod略过不提
2. 更改cocoapod类名
这是因为,引用framework的工程中,也有一个同样的文件,及文件里同样的类。
这个文件不能删除,但是可以重命名。
3. 修改framework 支持的ios系统版本
4. 修改为静态库
原因是,ios7只支持静态库。
修改为静态库后,像添加文件一样,直接添加进来就可以了。但会提示找不到一些系统库,自己添加就好了。
如果以后只需要支持ios8系统及更高版本,则选择为Dynamic Library 。并在使用时,添加到General ->Embedded Binaries下面。
5. 合并真机和模拟器库
新建 target: File->New->Target->Other->Aggregate。
添加脚本:
# ConstantsSF_TARGET_NAME=${PROJECT_NAME}#自定义的用来存放最后合并的frameworkUNIVERSAL_OUTPUTFOLDER=${SRCROOT}/Products#IPHONE_DEVICE_BUILD_DIR=${BUILD_DIR}/${CONFIGURATION}-iphoneosWORKSPACE_NAME=${PROJECT_NAME}.xcworkspaceYO_SCHEME=${PROJECT_NAME}#clean build是先清除原来的buildxcodebuild -workspace ${WORKSPACE_NAME} -scheme ${YO_SCHEME} -sdk iphonesimulator -configuration "${CONFIGURATION}" clean buildxcodebuild -workspace ${WORKSPACE_NAME} -scheme ${YO_SCHEME} -sdk iphoneos -configuration "${CONFIGURATION}" ARCHS='armv7 armv7s arm64' VALID_ARCHS='armv7 armv7s arm64' clean build# build project#xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk iphoneos BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" CONFIGURATION_BUILD_DIR="${IPHONE_DEVICE_BUILD_DIR}/arm64" SYMROOT="${SYMROOT}" ARCHS='arm64' VALID_ARCHS='arm64' $ACTION#xcodebuild -project "${PROJECT_FILE_PATH}" -target "${TARGET_NAME}" -configuration "${CONFIGURATION}" -sdk iphoneos BUILD_DIR="${BUILD_DIR}" OBJROOT="${OBJROOT}" BUILD_ROOT="${BUILD_ROOT}" CONFIGURATION_BUILD_DIR="${IPHONE_DEVICE_BUILD_DIR}/armv7" SYMROOT="${SYMROOT}" ARCHS='armv7 armv7s' VALID_ARCHS='armv7 armv7s' $ACTION# Copy the framework structure to the universal folder (clean it first)#因为framework的合并,lipo只是合并了最后的二进制可执行文件,所以其它的需要我们自己复制过来#先移除原来的rm -rf "${UNIVERSAL_OUTPUTFOLDER}"mkdir -p "${UNIVERSAL_OUTPUTFOLDER}"cp -R "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework" "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework"#合并模拟器和真机的架构lipo -create "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${PROJECT_NAME}.framework/${PROJECT_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${PROJECT_NAME}.framework/${PROJECT_NAME}" -output "${UNIVERSAL_OUTPUTFOLDER}/${PROJECT_NAME}.framework/${PROJECT_NAME}"open "${UNIVERSAL_OUTPUTFOLDER}"
编译project的脚本
# Sets the target folders and the final framework product.# 如果工程名称和Framework的Target名称不一样的话,要自定义FMKNAME# 例如: FMK_NAME = "MyFramework"FMK_NAME=${PROJECT_NAME}# Install dir will be the final output to the framework.# The following line create it in the root folder of the current project.INSTALL_DIR=${SRCROOT}/Products/${FMK_NAME}.framework# Working dir will be deleted after the framework creation.WRK_DIR=buildDEVICE_DIR=${WRK_DIR}/Release-iphoneos/${FMK_NAME}.frameworkSIMULATOR_DIR=${WRK_DIR}/Release-iphonesimulator/${FMK_NAME}.framework# -configuration ${CONFIGURATION}# Clean and Building both architectures.xcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphoneos -arch armv7 -arch armv7s -arch arm64 clean buildxcodebuild -configuration "Release" -target "${FMK_NAME}" -sdk iphonesimulator -arch x86_64 -arch i386 clean build# Cleaning the oldest.if [ -d "${INSTALL_DIR}" ]thenrm -rf "${INSTALL_DIR}"fimkdir -p "${INSTALL_DIR}"cp -R "${DEVICE_DIR}/" "${INSTALL_DIR}/"# Uses the Lipo Tool to merge both binary files (i386 + armv6/armv7) into one Universal final product.lipo -create "${DEVICE_DIR}/${FMK_NAME}" "${SIMULATOR_DIR}/${FMK_NAME}" -output "${INSTALL_DIR}/${FMK_NAME}"rm -r "${WRK_DIR}"open "${SRCROOT}/Products/"
6. 指定合并realese 版本
7. 生成
-
arm7: 在最老的支持iOS7的设备上使用
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arm7s: 在iPhone5和5C上使用
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arm64: 运行于iPhone5S的64位 ARM 处理器 上
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i386: 32位模拟器上使用
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x86_64: 64为模拟器上使用
检查生成的文件支持的框架:lipo -info
8. 参考
参考:
下面的参考是加入cocoapod库: